Box2D
2.3.0
A 2D Physics Engine for Games
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b2ReferenceFace Struct Reference
Public Attributes
int32
i1
int32
i2
b2Vec2
v1
b2Vec2
v2
b2Vec2
normal
b2Vec2
sideNormal1
float32
sideOffset1
b2Vec2
sideNormal2
float32
sideOffset2
The documentation for this struct was generated from the following file:
b2CollideEdge.cpp
Generated by
1.8.9.1